The munsters

If there's anything that disturbs me, Lily, it's the idea of grown people, like us, dressing up in costume and looking ridiculous.


An 1960's American sitcom depicting the home life of a family of benign monsters who live at 1313 Mockingbird Lane in the city of Mockingbird Heights.

Digital concept painting of the front entrance foyer to The Munsters house.

FRONT ENTRANCE STAIRCASE

Digital concept painting of the Mockingbird Heights Hot Rod Herman drag strip

DRAG STRIP

The entrance staircase and drag strip are two iconic moments from the show. They are used in the game as backgrounds for the main game and feature race bonus.

Digital sketches of The Munsters. Sketches were used as guides for final paint.

CONCEPT SKETCHES

Digital concept paintings of The Munsters. Paintings were used for NBC Universal approval.

CONCEPT PORTRAITS

Before the general rendering approach for the characters were locked down, I painted these above conceptual portraits so the team at Universal could see my loose intentions for the actor art.

Digital painting of Herman Munster, played by Fred Gwynne.

HERMAN MUNSTER

Digital painting of Lily Munster, played by Yvonne De Carlo.

LILY MUNSTER

Digital painting of Grandpa Munster, played by Al Lewis.

GRANDPA MUNSTER

Digital painting of Marilyn Munster, played by Pat Priest.

MARILYN MUNSTER

Digital painting of Eddie Munster, played by Butch Patrick.

EDDIE MUNSTER

The final in-game portrait art. All images are digital Photoshop paintings. I did not smudge existing photos. Each one was produced exactly like a traditional painting (penciled line art, toned underpaintings and color washes) I utilized a variety of reference from both the show and approved style guide stills to keep the actor likenesses accurate.

Line art concept for a game setup for The Munsters machine.

GAME CONCEPT

Line art full body concept of Grandpa Munster.

GRANDPA CHARACTER ART

These line drawing concepts were used as pitch art and guidance for 3D modelers.

 

Logo designs for in-game use.

VARIOUS LOGO DESIGNS

For in-game branding, I created an assortment of gamified logos that reflected The Munsters theme. Becaue there weren't many examples of graphics in the show, I looked to horror pulp magazines from the same time period for inspiration.

 

Contact

bobby[at]taminglight.com

somewhere in the music capital of Texas Keepin' it Weird